Drago Russo Games • Campaign 24
Descent into Avernus
Campaign portal, player notes, session resources, lore, and access to the game table.
What Happened Last Time
Last session, our party received orders to bring Ippon's wagon to her so she could load supplies from the mill. When you reached her, she asked you to find her friend Billiam, a reclusive poet who refused to leave until he realized he was a target. Once convinced, Billiam asked the party to gather as much vellum as possible so he could write about everything that happened to Elturel. Jean-Claud grew tired of him and tried to strike him, but failed.
The party went to collect vellum from an abandoned store protected by a glyph. Through the clever use of mage hand, you were able to enter without anyone getting hurt and gather a great deal of vellum — minus one page, ahem.
When you returned for Billiam, he was being attacked by a pegasus. The party managed to calm the creature, and it left, erasing any remaining doubt from Billiam's mind.
Back at the caravan, another refugee begged for help. An inn and barn nearby were on fire and under attack by devilish creatures. The party rushed to the tavern and found lemures attacking the owner and one of her friends, who had locked themselves in a storage closet hoping the creatures would wander off.
Someone was lying on the ground inside the burning barn, and Jean-Claud did what can only be described as monk shit to save him from the flames. You saved all three survivors and returned to the caravan.
Tonight, the caravan moves on toward Baldur's Gate. What mystery and mayhem will find you tonight is left to Chance...